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What UX designers can learn from 1990s Japanese video games

I’m writing this from a slightly saddened perspective, revisiting my favorite SNES RPGs and realizing something: I’ve been spoiled by modern UX design. The sentiment is pretty…

Source: What UX designers can learn from 1990s Japanese video games | TechCrunch

Posted on May 30, 2016Author Eyal ZuriCategories general_feed

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